Umbral Sight grants a buff to the characters darkvision. Both subclasses have an ethereal-based feature, so decide which one you want to go for (if any). Say I play an echo knight who has multiclassed levels in rogue and I already have my echo activated. Your equipment can transform with you too. Otherwise, this assault works just as though you were assaulted with the weapon. Thanks to your Barbarian levels, youll be able to Rage to resist damage. Your email address will not be published. I am giddy to see how much synergy exists here. Unleash Incarnation alone allows Barbarians to. PAM activates when they input your reach. While I cant point out every conceivable potent Rogue multiclassing combination, Ill provide some of my favorites to inspire you! At any time you choose the Attack actions, you can make one extra melee attack against the Echos place. I was wondering if taking a feat that enhances spell casting would also be a worthy investment, such as warlock initiate or magic initiate. Youll also have Action Surge in a pinch. I recommend patrons for Fiend, Great Old One, or The Hexblade. This concept functions as a wilderness survivor and duelist. Opportunity Attack the Echo. The Channel Divinity: Twilight Sanctuary feature supports allies without concentrating or relying on a high DC. Reflavoring the psychic abilities of the Soulknife Rogue to fit the swarm theme of the Swarmkeeper Ranger is straightforward narratively and useful mechanically. If youre going to rely on stealth, consider ditching the heavy armor for light or medium armor; otherwise, keep it around. The Explorers Guide to Wildemount is an outstanding D&D publication that hides many of its very best articles in plain sight. You might need to make a choice whether you want to use the psychic blades or a rapier and shield per fight since the two will conflict. Start as a Rogue Swashbuckler for an initial four skills and weapon proficiencies that indulge Sneak Attack. The Champion will give you Action Surge and the ability to land critical hits on 19s. When you party hits level 13 you can round out your dex to 20 with your level 8 rogue feat. , possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. If you opt into bonus action attack from rogue, the value of Unleash Incarnation is reduced. I was thinking whatever weapon I have could transform into a Crossbow or firearm so the echos could attack from a distance as well. The attack must use a finesse or a ranged weapon.. Ranger spells are also excellent for Rogues. Good luck to anyone attempting to resist or break that grapple. Get two shots at Sneak Attack since youll have Extra Attack. D&D 5e Rogue Multiclassing feature art is [COMMISSION] Drow Rogue by cyangorilla. Networking is important! What Rogue multiclassing recommendations did you like? Web is an extremely potent crowd-control spell. The Pact of the Blade also grants you the ability to summon your weapon, so you can go into a social situation unarmed. This combination can use the powerful Channel Divinity: Twilight Sanctuary, allowing you to protect your allies minds and hitpoints as you invisibly float around with your dim sanctuary. You also get extra Expertise from three levels of Bard. The Dread Ambusher feature will buff the characters incredible Assassinate attacks when ambushing a target. You can wield a finesse weapon while using your Strength. You make the attack, not the echo. Honestly, the Echo Knight is best as a multiclass with a ranger or rogue build - but even then I would prefer the Battlemaster if we're just talking about power gaming. Both are within 5 feet of a target creature and I choose to attack from my echo's location. Im looking to play a dual-wielding magic-using singing/dancing male advocate for ellistrae. He brings fresh perspectives on game mechanics, group dynamics, and roleplaying insights for all TTRPG enthusiasts. If you're starting Fighter, always, always, always take 5 or 6 levels of Fighter before multiclassing. Theyre not bad subclasses, but they fit into a niche that doesnt mesh well with any combination Ive imagined. When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. You make this choice for each attack. Before I get into my main Rogue multiclass ideas, Ill start with some quick ideas for dipping into Rogue. Whatever you can do in an echos position could be performed in anothers instead. In that case, any assault you create with that activity can arise from the distance or the echos space. This makes you feel like you are a danger to approach and that a whiff will be repaid by a swift and deadly attack. You may consider these. Youll gain Expertise in Athletics, so you successfully grapple with enemies reliably. During this time, you are deafened and blinded. Additionally, suppose you roll initiative and dont have any applications of your Unleash Incarnation feature abandoned. Thank you to Cleric Corner for this idea! The persona gets you in front of powerful people during a performance. Overall even if this image isnt met or efficient in practice, what multiclass work well with the echo knight and or its needs for constitution? While a Token of the Departed trinket is on your person, youll have advantage on Constitution and death saving throws; these trinkets empower your Relentless Rage saving throws to keep you among the living. Rogues have no problem using their bonus action nearly every round with Cunning Action. Cause for combat you'll want dex and con anyway. Thanks for reaching out to share your experience. Feats: Level 1 Fey touched (spells Hex, Misty Step) I'm not sure if damage with this build would suck if I don't have sneak attack for a round, maybe it wouldn't. Youll also be able to use a longbow since youll have martial weapon proficiency. So level mostly as an Echo Knight, and take 3-5 levels as a rogue. The echo is not a creature, it is not an ally. If you want six levels of Bard, youll gain the Mantle of Majesty feature to seduce people and take them out back to rob them as you command them to empty their pockets. They tend to use Dexterity skills and attacks while also being known for their lone-wolf prowess. This is done with the use of Dunamancy, a unique magic in the Wildemount setting that channels the power of potential and actuality. . When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. The patron that will give you the most value for your multiclass is The Hexblade, one of the most powerful subclasses for multiclassing in the game. Ive collected my thoughts by Rogue subclass for your convenience. Thats a fine recommendation! With just one level in Warlock with The Hexblade patron, youll be able to attack with your finesse weapon using Charisma instead of Dexterity or Strength for your weapons attack and damage rolls. Your AC and Unleash Incarnation will both rely on CON. It allows for a vastly broader horizon of new, fun, and interesting character concepts, especially for veteran players. If you cast Hold Monster, youll critically hit with your melee attack damage, beefing up your Sneak Attack slices. Also, you could drop your melee weapon if you think youll need a shield spell the next round, and just bonus action it back to your hand next round. I dont know how I wrote that, haha. Speaking of fun concepts, some of my recommendations made the cut mostly because they are thematically cool or unique to D&D. As I look at that combination, I see the possibilities! Clerics are versatile holy priests that can suit any deity, able to pick and choose from all the divine spells and the widest range of archetypes in 5e . All related (33) Sort Recommended Charles Weyandt 1975-current, player and DM Author has 1.8K answers and 2.3M answer views 2 y An Echo knight lets you attack from either your space or your echo's, not both. Fighters are the versatile masters of the battlefield capable of taking on any combat role that possess every sort of weapon mastery. I wanted to combine the fighter echo knight and the soulknife since it fits my setting and I've been thinking about ideas to make it work but I'm kinda confused on two things:- Progression: I've been thinking about starting rogue and then 4 lvls of fighter, and then going back to rogue at least until lvl 3 in which I get my subclass. As one of my favored subclasses, the Scout Rogue would be more fun to play if it had 300 feet of darkvision. Your attic may be under-insulated how to be sure about this? You create an echo, move it 30ft away in the opposite direction, and shoot your enemy with your action. A Rogue applying these practices to their profession doesn't have to rely on thieves' tools or simple weapons to get the job done. The echo is not a creature, it is not an ally. You can use a shield and heavy armor, so what about the usual off-hand attack as a bonus action? Like my prior suggestion with the Genie Warlock, this combination allows you to invisibly fly without spells or concentration to do so, using Steps of Night. Create a sustainable ecosystem by using solar roof panels! Does Chill Touch 5e work on trolls? This invention is appropriately named the Swashgunner by Opal in her seafaring article. Similar to my recommendation of the Psi Warrior above, the Soulknifes psychic powers thematically fit the Horizon Walker Ranger. The thing is I don't want to feel very weak compared to other players at some levels. You can have some fun with a melee combination like this. Its precisely the identical dimension as you, and it occupies its distance. For added damage, you can manifest psychic blades that pair with your Planar Warrior and Sneak Attack features. Bear in mind the Echo only must be within 15 feet of youso long as youre able to see the space. Hitting the creature will cover it in oil for one minute, and each instance of fire damage dealt to it will be boosted by five. Ghostlance: Echo Knight Warlock Build Guide. I am a huge fan of Fighter 6 -> Rogue X builds, to get a Rogue with a Shield, an extra ASI, and Extra Attack, but Extra Attack is the thing that keeps it from being a loser on combat ability. This Echo is magic, translucent, grey picture of you that lasts until its finished, until you dismiss it as the bonus action until you attest a distant echo, or till you are incapacitated. Arcane Tricksters dont need to invest in Intelligence for their spellcasting to be effective; they can choose spells that dont force saving throws. Suppose you take the Attack action. Wizards and Sorcerers are most likely to make this dip into Rogue. Not as good as Misty Step, but you can do it unlimited times. Six levels of Bladesinger get you Extra Attack with a cantrip option, meaning you can cast Booming Blade for one of your attacks. Elemental Affinity will add your Charisma modifier to the damage once, potentially adding five fire damage. In contrast, Manifest Echos chance attack is conditional to enemies going 5 ft away from it. Hunters Mark will also be useful if youre tracking down someone you need to rob. In combat, this combination can play into the fey influence by making Insightful Fighting into a tricksters way of reading movements, feinting attacks, and otherwise tricking enemies into disadvantageous battle stances. You cannot give yourself sa capability. Choosing to multiclass as a core-class Ranger is an easy choice since Rangers dont typically get worthwhile abilities at higher levels. Reckless Attack enables advantage on Strength-based melee attacks to gain Sneak Attack damage. This is what I was portraying with the Battlemaster/Swashbuckler combination. See our articles oncrafting magic itemsfor more inspiration. I hear some say hexblade, some say paladin, and some say something else. Bear in mind the Echo only must be within 15 feet of youso long as youre able to see the space. However, I love the evocative nature of the Echo Knight and see a lot of builds where it would be a lot of fun to add. You may not want to get three levels of Rogue to go all the way for a Rogue subclass, but you can still get a good deal with just one or two levels of Rogue. While youre right that you can Sneak Attack one per *turn*, you can use Sneak Attack twice per *round* if you use your reaction to attack. When I play a Thief, I want my presence to be completely hidden. Use a shield and rapier with the Duelist Fighting Style. You may love the wide range of ways in which you can taste the Echo Knight's Echo. You may gain few temporary hit points that equal 2d6 plus your Constitution modifier. Your email address will not be published. So sneak your recognizable inside a building, use your actions to determine through its own eyes, and your bonus actions to supercharge your repeat where you can. One of the worst parts of being an Assassin is dealing with the lackluster subclass features Infiltration Expertise and Infiltrator. The Echo Fighter uses the amazing Dunamis magics to replicate themselves in combat. Rogue: Phantom; Sorcerer: Shadow Magic; Warlock: Fiend; . This works with pretty much any Rogue. A mysterious and dreaded frontline warrior of this Kryn Dynasty, the Echo Knight in 5e has mastered the craft of utilizing dunamis to ditch the fading colors of unrealized timelines to help them in conflict. You recover all expended applications when you complete a very long break. Gaseous Form from the Swarmkeeper Magic will assist in escapes and infiltrations, and you can describe it like youre a Naruto character or Yiga Clan member disappearing in a puff of smoke. I want to also premise with my disappointment (but agreement) that the combination of Bards Jack of All Trades and Rogues Reliable Talent features do not work together, so thats why I wont mention it further. Still, before I get to that, Ill mention several combinations that are good for any Rogue regardless of the Rogues chosen subclass. The Swashbuckler excels at one-on-one combat, and the Hunter has the tools to enhance this specialty. Multiclassing can be useful for roleplaying, so do not make the mistake of thinking this guide is only for min-max-style playstyles. Your second action will be to Ready an attack that triggers when your familiar uses the Help action. pyrflie 1 yr. ago Anything with a heavy Bonus Action tends to be a bad pick as an Echo Knight's is bespoke basically every round. When you are hidden from foes, you can cast powerful enchantment spells like Hold Monster and Dominate Person while targets have disadvantage on their saving throws. Other stuff you might consider: I'm playing a wood elf, it would be dex based fighter, I'm planning on using a rapier on one hand and having the duelist feat(I'd use my rapier on one hand and the other would be to throw psychic blades with the bonus action) and I'd get Sentinel feat as soon as I could. Comment below in Thieves Cant, and I might add your own recommendations to the article. Youre not the Echo. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. We are thinking about starting a new one after so I started thinking about possible builds and I came up with this idea. Why you should play an ECHO KNIGHT FIGHTER | Subclass Guide | DnD 5e 7,844 views Apr 19, 2021 264 Dislike Share Save Renzo Mayo 6.06K subscribers Have you heard about the Echo Knight, the. To produce the opportunity attack 5e, you employ your response to make one melee attack against the provoking creature. 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